CASUAL PVE [EU] | Skills/Zombies/RaidableBases
37.27.71.53:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe · high confidence
Coming wipes
- 21d 2hThu 5 Nov, 19:00 UTCFW
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 15:08 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is CASUAL PVE [EU] | Skills/Zombies/RaidableBases?
0 of 100 slots on CASUAL PVE [EU] | Skills/Zombies/RaidableBases are filled right now. The past seven days show 0 players on average and 1 at peak. In the last 48 hours, 02:00 UTC drew the highest average: 0 players.
How does CASUAL PVE [EU] | Skills/Zombies/RaidableBases rank against other Rust servers?
Over the last seven days, CASUAL PVE [EU] | Skills/Zombies/RaidableBases is #15,539 for player hours, placing it in the top 70% of ranked servers globally.
Wipe times
What is the wipe schedule on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?
A single monthly wipe, the force wipe, is all CASUAL PVE [EU] | Skills/Zombies/RaidableBases runs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 24 hours. A monthly wipe schedule is published in its tags.
Server
Is CASUAL PVE [EU] | Skills/Zombies/RaidableBases online, and how reliable is it?
CASUAL PVE [EU] | Skills/Zombies/RaidableBases is online at the moment. The uptime it reports indicates a restart about 23 hours ago. Its first appearance in When Is Wipe data was 14 October 2026.
Performance of CASUAL PVE [EU] | Skills/Zombies/RaidableBases: does it run smoothly?
In the last 48 hours, average server fps was 142, and it never dropped below 111. Buildings, deployables and other world objects pushed the entity count as high as 143,130. The peak memory usage was 5,341 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does CASUAL PVE [EU] | Skills/Zombies/RaidableBases run?
The Rust version for CASUAL PVE [EU] | Skills/Zombies/RaidableBases is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is CASUAL PVE [EU] | Skills/Zombies/RaidableBases located?
Its name points to Europe, though CASUAL PVE [EU] | Skills/Zombies/RaidableBases publishes no region tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 37.27.71.53:28015.
Tags, lists
Which When Is Wipe lists include CASUAL PVE [EU] | Skills/Zombies/RaidableBases? And filters?
The When Is Wipe lists CASUAL PVE [EU] | Skills/Zombies/RaidableBases fits are: EU Rust servers, Best modded Rust servers, Best Rust PvE servers and Rust servers named for zombies. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on CASUAL PVE [EU] | Skills/Zombies/RaidableBases mean?
These are the tags CASUAL PVE [EU] | Skills/Zombies/RaidableBases publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly, together with the force wipe; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does CASUAL PVE [EU] | Skills/Zombies/RaidableBases enforce? And settings?
No gather rate appears in CASUAL PVE [EU] | Skills/Zombies/RaidableBases's name. Under the default setting, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does CASUAL PVE [EU] | Skills/Zombies/RaidableBases run?
CASUAL PVE [EU] | Skills/Zombies/RaidableBases runs a procedural map of size 5,000 with seed 1636426174, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join CASUAL PVE [EU] | Skills/Zombies/RaidableBases?
Press F1 in Rust and enter client.connect 37.27.71.53:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.