LOCAL_MAIN
37.67.192.175:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is LOCAL_MAIN?
Currently LOCAL_MAIN is offline, having last been seen 28 days 8 hours ago.
How does LOCAL_MAIN rank against other Rust servers?
Over the last seven days, LOCAL_MAIN is #15,404 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on LOCAL_MAIN?
The rhythm of LOCAL_MAIN cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 29 days 17 hours.
Server details
Is LOCAL_MAIN online, and how reliable is it?
The server LOCAL_MAIN is offline as of the latest check; last seen 28 days 8 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 14 September 2026.
Which version of Rust does LOCAL_MAIN run?
On LOCAL_MAIN, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is LOCAL_MAIN located?
For LOCAL_MAIN, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 37.67.192.175:28015 is its address.
Lists and tags
Which When Is Wipe lists include LOCAL_MAIN? And filters?
These When Is Wipe lists include LOCAL_MAIN: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LOCAL_MAIN mean?
gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): The server holds 5 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags LOCAL_MAIN publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does LOCAL_MAIN enforce? And settings?
No gather rate appears in LOCAL_MAIN's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does LOCAL_MAIN run?
The map on LOCAL_MAIN is procedural, created by the game.
Join
How do I join LOCAL_MAIN?
Press F1 in Rust and enter client.connect 37.67.192.175:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players The server holds 5 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build This server runs build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.