SDG PvE (test)
38.107.232.37:25003 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:25 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is SDG PvE (test)?
SDG PvE (test) is holding 0 of its 20 slots at the moment. Averaged over the past week: 0 players.
How does SDG PvE (test) rank against other Rust servers?
Over the last seven days, SDG PvE (test) is #15,668 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on SDG PvE (test)?
The rhythm of SDG PvE (test) cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 34 hours.
Server
Is SDG PvE (test) online, and how reliable is it?
Right now SDG PvE (test) is up and online. The earliest record When Is Wipe has is 17 October 2026.
Which version of Rust does SDG PvE (test) run?
The Rust version for SDG PvE (test) is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is SDG PvE (test) located?
For SDG PvE (test), no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 38.107.232.37:25003.
Tags, lists
Which When Is Wipe lists include SDG PvE (test)? And filters?
These When Is Wipe lists include SDG PvE (test): Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on SDG PvE (test) mean?
These are the tags SDG PvE (test) publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does SDG PvE (test) enforce? And settings?
No gather rate appears in SDG PvE (test)'s name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does SDG PvE (test) run?
SDG PvE (test) uses a procedural map from the game's generator.
How to join
How do I join SDG PvE (test)?
Press F1 in Rust and enter client.connect 38.107.232.37:25003 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp20- Max players Slot count: 20.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.