SDG PvE (test 4)
38.107.232.37:29910 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SDG PvE (test 4)?
The current population of SDG PvE (test 4) is 0 out of 20 slots. Averaged over the past week: 0 players.
How does SDG PvE (test 4) rank against other Rust servers?
Over the last seven days, SDG PvE (test 4) is #15,479 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on SDG PvE (test 4)?
Too few wipes are on record for SDG PvE (test 4) to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 hours ago the current world was made.
Server
Is SDG PvE (test 4) online, and how reliable is it?
SDG PvE (test 4) is online at the moment. When Is Wipe has tracked it since 19 October 2026.
Which version of Rust does SDG PvE (test 4) run?
The Rust version for SDG PvE (test 4) is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is SDG PvE (test 4) located?
There is no region published for SDG PvE (test 4). What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 38.107.232.37:29910.
Tags, lists
Which When Is Wipe lists include SDG PvE (test 4)? And filters?
Best modded Rust servers are the When Is Wipe lists that SDG PvE (test 4) fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on SDG PvE (test 4) mean?
The game's server browser reads the tags SDG PvE (test 4) publishes: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does SDG PvE (test 4) enforce? And settings?
SDG PvE (test 4)'s name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does SDG PvE (test 4) run?
A procedural map, made by the game, is used by SDG PvE (test 4).
How to join
How do I join SDG PvE (test 4)?
Open Rust, press F1, and type client.connect 38.107.232.37:29910 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp20- Max players The server holds 20 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.