testing
38.130.121.58:28055 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:33 UTC 3d ago | 1 | – | running | 0 |
| Sat 10 Oct, 15:45 UTC 3d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is testing?
0 of 10 slots on testing are filled right now. The past seven days show 0 players on average and 1 at peak. The busiest time in the last 48 hours was 15:00 UTC, when the average was 1 players.
How does testing rank against other Rust servers?
Over the last seven days, testing is #9,753 for player hours, placing it in the top 44% of ranked servers globally.
Wipe times
What does wipe day look like on testing?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on testing?
Too few wipes are on record for testing to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 3 days.
Server details
Is testing online, and how reliable is it?
testing is online at the moment. 60 of 72 hours were online in the last 3 full days, 83% uptime. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does testing run?
The Rust version for testing is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is testing located?
For testing, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.130.121.58:28055.
Lists and tags
Which When Is Wipe lists include testing? And filters?
These When Is Wipe lists include testing: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on testing mean?
The game's server browser reads the tags testing publishes: gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does testing enforce? And settings?
testing's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does testing run?
A procedural map, made by the game, is used by testing.
Join
How do I join testing?
Press F1 in Rust and enter client.connect 38.130.121.58:28055 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.