RustDev release test (local only)
38.64.19.137:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustDev release test (local only)?
Right now RustDev release test (local only) is offline; the last sighting was 4 days 17 hours ago. Looking at the last seven days, the average player count was 0.
How does RustDev release test (local only) rank against other Rust servers?
By player hours over the last seven days, RustDev release test (local only) ranks #15,899 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RustDev release test (local only)?
The rhythm of RustDev release test (local only) cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days ago the current world was made.
Server
Is RustDev release test (local only) online, and how reliable is it?
Right now RustDev release test (local only) is offline, with the most recent sighting 4 days 17 hours ago. In the last 7 full days, it was up for 14 of 168 hours, or 8% of the time. Its first appearance in When Is Wipe data was 4 October 2026.
Which version of Rust does RustDev release test (local only) run?
Rust network protocol 2634 and build 166652 on Windows is what RustDev release test (local only) runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustDev release test (local only) located?
There is no region published for RustDev release test (local only). What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 38.64.19.137:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustDev release test (local only)? And filters?
The When Is Wipe lists RustDev release test (local only) fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustDev release test (local only) mean?
These are the tags RustDev release test (local only) publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustDev release test (local only) enforce? And settings?
No gather rate appears in RustDev release test (local only)'s name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does RustDev release test (local only) run?
The map on RustDev release test (local only) is procedural, created by the game.
Join
How do I join RustDev release test (local only)?
Open Rust, press F1, and type client.connect 38.64.19.137:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.