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When Is Wipe

62,604 players on 11,653 servers

Offline #15,962

RustDev staging test (local only)

38.64.19.137:28115 checked 9d ago

moddedoxide

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
65/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
79/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
16/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
30/700

Quick answers

from the figures on this page

Population

How busy is RustDev staging test (local only)?

Right now RustDev staging test (local only) is offline; the last sighting was 9 days 23 hours ago.

How does RustDev staging test (local only) rank against other Rust servers?

By player hours over the last seven days, RustDev staging test (local only) ranks #15,962 worldwide and sits in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustDev staging test (local only)?

Too few wipes are on record for RustDev staging test (local only) to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days ago the current world was made.

Server

Is RustDev staging test (local only) online, and how reliable is it?

The server RustDev staging test (local only) is offline as of the latest check; last seen 9 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 4 October 2026.

Which version of Rust does RustDev staging test (local only) run?

On RustDev staging test (local only), the Rust version is network protocol 2634 and build 166655 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is RustDev staging test (local only) located?

No region is published by RustDev staging test (local only). When Is Wipe does not look up where the machine stands; it shows where a server says it is. 38.64.19.137:28115 is its address.

Lists and tags

Which When Is Wipe lists include RustDev staging test (local only)? And filters?

The When Is Wipe lists RustDev staging test (local only) fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustDev staging test (local only) mean?

The game's server browser reads the tags RustDev staging test (local only) publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166655 (Build): This server runs build 166655; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does RustDev staging test (local only) enforce? And settings?

The name of RustDev staging test (local only) does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.

Which map does RustDev staging test (local only) run?

RustDev staging test (local only) uses a procedural map from the game's generator.

How to join

How do I join RustDev staging test (local only)?

Open Rust, press F1, and type client.connect 38.64.19.137:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166655
Build This server runs build 166655.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.