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When Is Wipe

69,550 players on 11,681 servers

Offline #15,015

Rust Zombie Development | Carbon

40.160.87.92:28015 checked 29d ago

monthly wipes moddedcarbon

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
49/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
14/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
55/700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average
48/200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average
19/650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 65 on average
8/1000

Quick answers

from the figures on this page

Population

How busy is Rust Zombie Development | Carbon?

Currently Rust Zombie Development | Carbon is offline, having last been seen 29 days 5 hours ago.

How does Rust Zombie Development | Carbon rank against other Rust servers?

Over the last seven days, Rust Zombie Development | Carbon is #15,015 for player hours, placing it in the top – of ranked servers globally.

Wipe times

What is the wipe schedule on Rust Zombie Development | Carbon?

An estimate from the force wipe gives the next wipe for Rust Zombie Development | Carbon. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 35 days 5 hours ago the current world was made. The tags list a monthly wipe schedule.

Server

Is Rust Zombie Development | Carbon online, and how reliable is it?

The server Rust Zombie Development | Carbon is offline as of the latest check; last seen 29 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 13 September 2026.

Which version of Rust does Rust Zombie Development | Carbon run?

The Rust version for Rust Zombie Development | Carbon is network protocol 2633 and build 162929, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Rust Zombie Development | Carbon located?

There is no region published for Rust Zombie Development | Carbon. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 40.160.87.92:28015 is its address.

Tags, lists

Which When Is Wipe lists include Rust Zombie Development | Carbon? And filters?

These When Is Wipe lists include Rust Zombie Development | Carbon: Best modded Rust servers, Rust roleplay servers and Rust servers named for zombies. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Rust Zombie Development | Carbon mean?

gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^r (Roleplay): Roleplay is the focus here; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here are the tags Rust Zombie Development | Carbon publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Rust Zombie Development | Carbon enforce? And settings?

No gather rate appears in Rust Zombie Development | Carbon's name. With the default limit, groups are limited to 8 players. The game mode for this server is roleplay, roleplay with towns, jobs and rules. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is off.

Which map does Rust Zombie Development | Carbon run?

A procedural map, made by the game, is used by Rust Zombie Development | Carbon.

How to join

How do I join Rust Zombie Development | Carbon?

Open Rust, press F1, and type client.connect 40.160.87.92:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Capacity is 50 slots.
ts8
Group limit The team limit is 8, the game's default.
v2633
Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly One wipe per month, matching the force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^z
Modded Plugins or modified settings put this server in the Modded section.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.