Rust Zombie Development | Carbon
40.160.87.92:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust Zombie Development | Carbon?
Currently Rust Zombie Development | Carbon is offline, having last been seen 29 days 5 hours ago.
How does Rust Zombie Development | Carbon rank against other Rust servers?
Over the last seven days, Rust Zombie Development | Carbon is #15,015 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on Rust Zombie Development | Carbon?
An estimate from the force wipe gives the next wipe for Rust Zombie Development | Carbon. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 35 days 5 hours ago the current world was made. The tags list a monthly wipe schedule.
Server
Is Rust Zombie Development | Carbon online, and how reliable is it?
The server Rust Zombie Development | Carbon is offline as of the latest check; last seen 29 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does Rust Zombie Development | Carbon run?
The Rust version for Rust Zombie Development | Carbon is network protocol 2633 and build 162929, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust Zombie Development | Carbon located?
There is no region published for Rust Zombie Development | Carbon. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 40.160.87.92:28015 is its address.
Tags, lists
Which When Is Wipe lists include Rust Zombie Development | Carbon? And filters?
These When Is Wipe lists include Rust Zombie Development | Carbon: Best modded Rust servers, Rust roleplay servers and Rust servers named for zombies. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Rust Zombie Development | Carbon mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^r (Roleplay): Roleplay is the focus here; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here are the tags Rust Zombie Development | Carbon publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Rust Zombie Development | Carbon enforce? And settings?
No gather rate appears in Rust Zombie Development | Carbon's name. With the default limit, groups are limited to 8 players. The game mode for this server is roleplay, roleplay with towns, jobs and rules. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is off.
Which map does Rust Zombie Development | Carbon run?
A procedural map, made by the game, is used by Rust Zombie Development | Carbon.
How to join
How do I join Rust Zombie Development | Carbon?
Open Rust, press F1, and type client.connect 40.160.87.92:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs162929- Build The game build is 162929.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Gameplay
^r- Roleplay Roleplay is the focus here.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.