Gamers_Republic Test Server
41.76.213.81:28025 checked 18m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:59 UTC 10d ago | 0 | – | running | 0 |
| Wed 16 Sep, 11:04 UTC 27d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Gamers_Republic Test Server?
The current population of Gamers_Republic Test Server is 0 out of 50 slots. For the last seven days the mean was 0 players; the highest count was 1.
How does Gamers_Republic Test Server rank against other Rust servers?
For player hours in the last seven days, Gamers_Republic Test Server holds rank #11,040 and is in the top 49% of all ranked servers.
Wipe times
What does wipe day look like on Gamers_Republic Test Server?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on Gamers_Republic Test Server?
The rhythm of Gamers_Republic Test Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 12 hours is how long the present world has lasted.
Server details
Is Gamers_Republic Test Server online, and how reliable is it?
Right now Gamers_Republic Test Server is up and online. It reports an uptime that puts the last restart at about 8 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Gamers_Republic Test Server: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 30. At its peak it held 68,760 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,302 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Gamers_Republic Test Server run?
Rust network protocol 2634 and build 166652 on Windows is what Gamers_Republic Test Server runs. Steam updates your game, so the protocol matches when you join.
Where is Gamers_Republic Test Server located?
For Gamers_Republic Test Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 41.76.213.81:28025 is its address.
Tags, lists
Which When Is Wipe lists include Gamers_Republic Test Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Gamers_Republic Test Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Gamers_Republic Test Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Gamers_Republic Test Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Gamers_Republic Test Server enforce? And settings?
Gamers_Republic Test Server's name makes no mention of a gather rate. The maximum group size is 50 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Gamers_Republic Test Server run?
A procedural map, size 4,500 with seed 1337, is used by Gamers_Republic Test Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.
Join
How do I join Gamers_Republic Test Server?
Open Rust, press F1, and type client.connect 41.76.213.81:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://gamersrepublic91.wixsite.com/gamers_republic is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts50- Group limit Teams are capped at 50.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.