Rust80e
45.11.16.76:7022 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:13 UTC 6h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust80e?
The current population of Rust80e is 0 out of 100 slots. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 13:00 UTC, when the average was 0 players.
How does Rust80e rank against other Rust servers?
Over the last seven days, Rust80e is #13,547 for player hours, placing it in the top 62% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Rust80e?
Too few wipes are on record for Rust80e to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 hours is how long the present world has lasted.
Server details
Is Rust80e online, and how reliable is it?
Right now Rust80e is up and online. It reports an uptime that puts the last restart at about 1 hours ago. The earliest record When Is Wipe has is 24 October 2026.
Performance of Rust80e: does it run smoothly?
The last 48 hours saw an average of 217 server fps and a low of 207. At its peak it held 45,812 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,253 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Rust80e run?
Rust network protocol 2635 and build 168909 on Linux is what Rust80e runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Rust80e located?
There is no region published for Rust80e. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 45.11.16.76:7022 is its address.
Tags, lists
Which When Is Wipe lists include Rust80e? And filters?
These When Is Wipe lists include Rust80e: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Rust80e mean?
These are the tags Rust80e publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs168909 (Build): Build 168909; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^p (PvE): No player combat here; the world provides the danger; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Rust80e enforce? And settings?
The name of Rust80e does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Rust80e run?
The map on Rust80e is procedural, size 3,000, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
Join
How do I join Rust80e?
Press F1 in Rust and enter client.connect 45.11.16.76:7022 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://rust-80.ru/ is its site.
Server tags
Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp100- Max players Slot count: 100.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs168909- Build Build 168909.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.