local
45.134.79.90:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is local?
At present local shows as offline; its last appearance was 5 days 10 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does local rank against other Rust servers?
For player hours in the last seven days, local holds rank #14,654 and is in the top 66% of all ranked servers.
Wipe schedule
What is the wipe schedule on local?
Too few wipes are on record for local to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 5 days 18 hours is how long the present world has lasted.
Server details
Is local online, and how reliable is it?
Live status for local: offline, last seen 5 days 10 hours ago. 0 of 96 hours were online in the last 4 full days, 0% uptime. Its first appearance in When Is Wipe data was 8 October 2026.
Which version of Rust does local run?
Rust network protocol 2634 and build 166494 on Windows is what local runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is local located?
For local, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.134.79.90:28015.
Lists and tags
Which When Is Wipe lists include local? And filters?
Best modded Rust servers are the When Is Wipe lists that local fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on local mean?
The game's server browser reads the tags local publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does local enforce? And settings?
No gather rate appears in local's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is off.
Which map does local run?
A procedural map, made by the game, is used by local.
How to join
How do I join local?
Open Rust, press F1, and type client.connect 45.134.79.90:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build The game build is 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.