NoNameServer
45.61.173.40:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC 3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is NoNameServer?
0 players are on NoNameServer right now. Averaged over the past week: 0 players.
How does NoNameServer rank against other Rust servers?
For player hours in the last seven days, NoNameServer holds rank #15,961 and is in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on NoNameServer?
Its recent wipes drew an average busiest crowd of 0 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on NoNameServer?
Its rhythm is not yet clear from the wipes of NoNameServer on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 19 hours is how long the present world has lasted.
Server details
Is NoNameServer online, and how reliable is it?
Right now NoNameServer is up and online. Based on reported uptime, the last restart was roughly 3 days 17 hours ago. 87 of 168 hours were online in the last 7 full days, 52% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of NoNameServer: does it run smoothly?
The last 48 hours saw an average of 239 server fps and a low of 226. The highest entity count was 2,987, including buildings, deployables and everything else. The peak memory usage was 804 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does NoNameServer run?
On NoNameServer, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is NoNameServer located?
For NoNameServer, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 45.61.173.40:28015.
Tags, lists
Which When Is Wipe lists include NoNameServer? And filters?
These When Is Wipe lists include NoNameServer: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on NoNameServer mean?
These are the tags NoNameServer publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The server holds 0 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does NoNameServer enforce? And settings?
The name of NoNameServer does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. VAC is on.
Which map does NoNameServer run?
The map on NoNameServer is procedural, size 1,000, seed 1234, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join NoNameServer?
Open Rust, press F1, and type client.connect 45.61.173.40:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp0- Max players The server holds 0 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build This server runs build 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.