My Local Dev Server
46.138.95.55:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Local Dev Server?
At present My Local Dev Server shows as offline; its last appearance was 15 hours ago. The past week gives an average of 0 players.
How does My Local Dev Server rank against other Rust servers?
For player hours in the last seven days, My Local Dev Server holds rank #15,967 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on My Local Dev Server?
Its rhythm is not yet clear from the wipes of My Local Dev Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 31 hours ago the current world was made.
Server
Is My Local Dev Server online, and how reliable is it?
The server My Local Dev Server is offline as of the latest check; last seen 15 hours ago. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does My Local Dev Server run?
On My Local Dev Server, the Rust version is network protocol 2634 and build 167584 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is My Local Dev Server located?
For My Local Dev Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.138.95.55:28015.
Lists and tags
Which When Is Wipe lists include My Local Dev Server? And filters?
These When Is Wipe lists include My Local Dev Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on My Local Dev Server mean?
These are the tags My Local Dev Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does My Local Dev Server enforce? And settings?
No gather rate appears in My Local Dev Server's name. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, off.
Which map does My Local Dev Server run?
The map on My Local Dev Server is procedural, created by the game.
Join
How do I join My Local Dev Server?
Press F1 in Rust and enter client.connect 46.138.95.55:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Slot count: 5.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build The game build is 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.