4Netplayers Rust Server PVE only friends
46.228.192.63:20600 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 4Netplayers Rust Server PVE only friends?
0 of 10 slots on 4Netplayers Rust Server PVE only friends are filled right now. Looking at the last seven days, the average player count was 0.
How does 4Netplayers Rust Server PVE only friends rank against other Rust servers?
Over the last seven days, 4Netplayers Rust Server PVE only friends is #15,967 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on 4Netplayers Rust Server PVE only friends?
The rhythm of 4Netplayers Rust Server PVE only friends cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 2 days 19 hours.
Server
Is 4Netplayers Rust Server PVE only friends online, and how reliable is it?
4Netplayers Rust Server PVE only friends is online at the moment. The uptime it reports indicates a restart about 45 hours ago. In the last 2 full days, it was up for 48 of 48 hours, or 100% of the time. The earliest record When Is Wipe has is 11 October 2026.
Performance of 4Netplayers Rust Server PVE only friends: does it run smoothly?
Over the past 48 hours, it averaged 26 server fps, with a minimum of 19. At its peak it held 89,456 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,753 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does 4Netplayers Rust Server PVE only friends run?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server PVE only friends runs. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers Rust Server PVE only friends located?
For 4Netplayers Rust Server PVE only friends, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 46.228.192.63:20600.
Lists and tags
Which When Is Wipe lists include 4Netplayers Rust Server PVE only friends? And filters?
Best modded Rust servers are the When Is Wipe lists that 4Netplayers Rust Server PVE only friends fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on 4Netplayers Rust Server PVE only friends mean?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags 4Netplayers Rust Server PVE only friends publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does 4Netplayers Rust Server PVE only friends enforce? And settings?
The name of 4Netplayers Rust Server PVE only friends does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does 4Netplayers Rust Server PVE only friends run?
A procedural map, size 4,000 with seed 1234567890, is used by 4Netplayers Rust Server PVE only friends; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join 4Netplayers Rust Server PVE only friends?
Open Rust, press F1, and type client.connect 46.228.192.63:20600 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.