nameserver
46.236.166.5:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is nameserver?
At present nameserver shows as offline; its last appearance was 21 days 10 hours ago.
How does nameserver rank against other Rust servers?
For player hours in the last seven days, nameserver holds rank #13,246 and is in the top 58% of all ranked servers.
Wipe schedule
What is the wipe schedule on nameserver?
Its rhythm is not yet clear from the wipes of nameserver on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 22 days 10 hours.
Server details
Is nameserver online, and how reliable is it?
Live status for nameserver: offline, last seen 21 days 10 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 21 September 2026.
Which version of Rust does nameserver run?
Rust network protocol 2633 and build 164530 on Windows is what nameserver runs. Joining needs the same protocol version; Steam handles that update for you.
Where is nameserver located?
For nameserver, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 46.236.166.5:28015 is its address.
Lists and tags
Which When Is Wipe lists include nameserver? And filters?
The When Is Wipe lists nameserver fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does nameserver enforce? And settings?
No gather rate appears in nameserver's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does nameserver run?
A procedural map, made by the game, is used by nameserver.
How to join
How do I join nameserver?
Press F1 in Rust and enter client.connect 46.236.166.5:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players The server holds 15 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build The game build is 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.