SigmTAServer
46.30.191.64:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is SigmTAServer?
Right now SigmTAServer is offline; the last sighting was 24 days 16 hours ago.
How does SigmTAServer rank against other Rust servers?
Over the last seven days, SigmTAServer is #13,859 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on SigmTAServer?
Its rhythm is not yet clear from the wipes of SigmTAServer on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 25 days 5 hours.
Server
Is SigmTAServer online, and how reliable is it?
The server SigmTAServer is offline as of the latest check; last seen 24 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 19 September 2026.
Which version of Rust does SigmTAServer run?
The Rust version for SigmTAServer is network protocol 2633 and build 163794, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is SigmTAServer located?
No region is published by SigmTAServer. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 46.30.191.64:28015 is its address.
Lists and tags
Which When Is Wipe lists include SigmTAServer? And filters?
The When Is Wipe lists SigmTAServer fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SigmTAServer mean?
These are the tags SigmTAServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does SigmTAServer enforce? And settings?
The name of SigmTAServer does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, off.
Which map does SigmTAServer run?
A procedural map, made by the game, is used by SigmTAServer.
How to join
How do I join SigmTAServer?
Press F1 in Rust and enter client.connect 46.30.191.64:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.