DEADZONE TEST SRV
46.4.77.125:28018 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DEADZONE TEST SRV?
DEADZONE TEST SRV is holding 0 of its 2 slots at the moment. Looking at the last seven days, the average player count was 0.
How does DEADZONE TEST SRV rank against other Rust servers?
For player hours in the last seven days, DEADZONE TEST SRV holds rank #15,088 and is in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on DEADZONE TEST SRV?
The rhythm of DEADZONE TEST SRV cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 hours is how long the present world has lasted.
Server
Is DEADZONE TEST SRV online, and how reliable is it?
Live status for DEADZONE TEST SRV: online. The earliest record When Is Wipe has is 22 October 2026.
Which version of Rust does DEADZONE TEST SRV run?
On DEADZONE TEST SRV, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is DEADZONE TEST SRV located?
For DEADZONE TEST SRV, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 46.4.77.125:28018.
Tags, lists
Which When Is Wipe lists include DEADZONE TEST SRV? And filters?
Best modded Rust servers are the When Is Wipe lists that DEADZONE TEST SRV fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on DEADZONE TEST SRV mean?
These are the tags DEADZONE TEST SRV publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does DEADZONE TEST SRV enforce? And settings?
The name of DEADZONE TEST SRV does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does DEADZONE TEST SRV run?
DEADZONE TEST SRV uses a procedural map from the game's generator.
How to join
How do I join DEADZONE TEST SRV?
Open Rust, press F1, and type client.connect 46.4.77.125:28018 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players The server holds 2 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.