Roundtrace private lifecycle test
47.199.60.2:28028 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Roundtrace private lifecycle test?
Currently Roundtrace private lifecycle test is offline, having last been seen 24 days 21 hours ago.
How does Roundtrace private lifecycle test rank against other Rust servers?
Over the last seven days, Roundtrace private lifecycle test is #15,444 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on Roundtrace private lifecycle test?
The rhythm of Roundtrace private lifecycle test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 24 days 21 hours is how long the present world has lasted.
Server details
Is Roundtrace private lifecycle test online, and how reliable is it?
The server Roundtrace private lifecycle test is offline as of the latest check; last seen 24 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 18 September 2026.
Which version of Rust does Roundtrace private lifecycle test run?
The Rust version for Roundtrace private lifecycle test is network protocol 2633 and build 164530, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Roundtrace private lifecycle test located?
For Roundtrace private lifecycle test, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 47.199.60.2:28028 is its address.
Tags, lists
Which When Is Wipe lists include Roundtrace private lifecycle test? And filters?
Best modded Rust servers are the When Is Wipe lists that Roundtrace private lifecycle test fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Roundtrace private lifecycle test mean?
These are the tags Roundtrace private lifecycle test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Roundtrace private lifecycle test enforce? And settings?
No gather rate appears in Roundtrace private lifecycle test's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does Roundtrace private lifecycle test run?
A procedural map, made by the game, is used by Roundtrace private lifecycle test.
Join
How do I join Roundtrace private lifecycle test?
Open Rust, press F1, and type client.connect 47.199.60.2:28028 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Capacity is 2 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build The game build is 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.