Skip to the content
When Is Wipe

70,423 players on 11,690 servers

Offline #16,170

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

47.25.226.71:28015 checked 18d ago

monthly wipes vanillamoddedoxidepve

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average
77/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average
50/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average
57/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average
44/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average
50/150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average
28/420

Quick answers

from the figures on this page

Population

How busy is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Currently [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline, having last been seen 18 days 17 hours ago.

How does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | rank against other Rust servers?

Over the last seven days, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is #16,170 for player hours, placing it in the top 71% of ranked servers globally.

Wipe schedule

What is the wipe schedule on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

An estimate from the force wipe gives the next wipe for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 40 days 2 hours ago the current world was made. The tags list a monthly wipe schedule.

Server details

Is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | online, and how reliable is it?

Live status for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: offline, last seen 18 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 13 September 2026.

Which version of Rust does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | run?

Rust network protocol 2633 and build 165217 on Windows is what [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs. Steam updates your game, so the protocol matches when you join.

Where is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | located?

Its name points to North America, though [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes no region tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 47.25.226.71:28015 is its address.

Tags, lists

Which When Is Wipe lists include [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |? And filters?

Best modded Rust servers, Best Rust PvE servers and Rust servers in North America are the When Is Wipe lists that [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | fits. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | mean?

The game's server browser reads the tags [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | enforce? And settings?

The name of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | does not state a gather rate. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. The server has VAC, Valve's anti-cheat, on.

Which map does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | run?

A procedural map, size 4,250 with seed 907808716, is used by [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Press F1 in Rust and enter client.connect 47.25.226.71:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://callmegumbi.github.io/dead-signal-website/index.html is its site.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players Slot count: 50.
ts8
Group limit Default team size applies: 8 maximum.
v2633
Protocol Your game version has to be on protocol 2633 to connect.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code A region code is not set for this server.

Wipe schedule

^m
Monthly One wipe per month, matching the force wipe.

Difficulty

^v
Vanilla This server runs the game unchanged, with no modified rates, kits or rules.

Gameplay

^p
PvE This is a PvE server, where the environment is the only enemy.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.