Creative / Build
49.158.30.148:28025 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Creative / Build?
Currently Creative / Build is offline, having last been seen 13 days 17 hours ago.
How does Creative / Build rank against other Rust servers?
By player hours over the last seven days, Creative / Build ranks #16,837 worldwide and sits in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on Creative / Build?
The rhythm of Creative / Build cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 20 days 18 hours is how long the present world has lasted.
Server
Is Creative / Build online, and how reliable is it?
Live status for Creative / Build: offline, last seen 13 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 23 September 2026.
Which version of Rust does Creative / Build run?
The Rust version for Creative / Build is network protocol 2633 and build 165217, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Creative / Build located?
For Creative / Build, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 49.158.30.148:28025 is its address.
Tags, lists
Which When Is Wipe lists include Creative / Build? And filters?
These When Is Wipe lists include Creative / Build: Rust build and creative servers, Community Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): This is a vanilla survival server; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): This server runs build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Creative / Build enforce? And settings?
Creative / Build's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does Creative / Build run?
Creative / Build uses a procedural map from the game's generator.
Join
How do I join Creative / Build?
Press F1 in Rust and enter client.connect 49.158.30.148:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build This server runs build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.