LocalServer
5.18.90.200:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:27 UTC 3d ago | 2 | – | running | 2 |
| Tue 6 Oct, 19:23 UTC 7d ago | 2 +1 queue | held half | 3.9 days | 0 |
| Mon 5 Oct, 16:28 UTC 8d ago | 2 +1 queue | – | 1.1 days | 0 |
| Sun 27 Sep, 06:30 UTC 16d ago | 1 | – | 8.4 days | 1 |
| Sat 26 Sep, 08:37 UTC 17d ago | 1 | – | 0.9 days | 1 |
| Fri 25 Sep, 21:47 UTC 17d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is LocalServer?
LocalServer is holding 2 of its 2 slots at the moment. A seven-day average of 2 players, with a peak of 2. Over the past 48 hours, the peak period was 20:00 UTC with an average of 2 players.
How does LocalServer rank against other Rust servers?
Over the last seven days, LocalServer is #4,777 for player hours, placing it in the top 21% of ranked servers globally.
Wipe times
What does wipe day look like on LocalServer?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on LocalServer?
No next wipe can be predicted for LocalServer, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 3 days 2 hours.
Server details
Is LocalServer online, and how reliable is it?
Right now LocalServer is up and online. 39 of 168 hours were online in the last 7 full days, 23% uptime. Its first appearance in When Is Wipe data was 25 September 2026.
Which version of Rust does LocalServer run?
On LocalServer, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is LocalServer located?
There is no region published for LocalServer. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.18.90.200:28015.
Tags, lists
Which When Is Wipe lists include LocalServer? And filters?
The When Is Wipe lists LocalServer fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalServer mean?
These are the tags LocalServer publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does LocalServer enforce? And settings?
LocalServer's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does LocalServer run?
A procedural map, made by the game, is used by LocalServer.
Join
How do I join LocalServer?
Open Rust, press F1, and type client.connect 5.18.90.200:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. It is full at the moment, so a queue is likely.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players The server holds 2 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build Build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.