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When Is Wipe

85,331 players on 11,695 servers

Online #8,753

TESTTTTT

5.182.207.231:11000 checked 9m ago

biweekly wipes moddedoxidepvehardcore

Players

Now0/?
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 24 October, 19:22 UTC, in 10d 1h. Its biweekly schedule tag · low confidence

usual gap
2 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 1

Coming wipes

  • 10d 1hSat 24 Oct, 19:22 UTC
  • 22d 1hThu 5 Nov, 19:00 UTCFW
  • 24d 1hSat 7 Nov, 19:22 UTC
  • 38d 1hSat 21 Nov, 19:22 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 19:22 UTC 3d ago 1 – running 1
Thu 1 Oct, 18:23 UTCFW 12d ago 1 halved by day 1 9 days 0
Tue 29 Sep, 17:59 UTC 14d ago 1 held half 2 days 0
Mon 28 Sep, 19:01 UTC 15d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 10 on average
16/100
RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average
3/50
10/50
RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average
1/200
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average
1/50
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 202 on average
243/2000

Quick answers

from the figures on this page

Population

How busy is TESTTTTT?

The current player count on TESTTTTT is 0. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 20:00 UTC, when the average was 1 players.

How does TESTTTTT rank against other Rust servers?

Over the last seven days, TESTTTTT is #8,753 for player hours, placing it in the top 39% of ranked servers globally.

Wipe times

What does wipe day look like on TESTTTTT?

Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 50% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.

What is the wipe schedule on TESTTTTT?

The schedule of TESTTTTT cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Saturday 24 October at 19:22 UTC the next wipe falls due. 12 days 23 hours ago the current world was made. Its tags give an every-two-weeks wipe schedule.

Server

Is TESTTTTT online, and how reliable is it?

TESTTTTT is online at the moment. It reports an uptime that puts the last restart at about 3 days 20 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of TESTTTTT: does it run smoothly?

Over the past 48 hours, it averaged 312 server fps, with a minimum of 251. At its peak it held 419,056 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 7,643 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does TESTTTTT run?

Rust network protocol 2634 and build 167398 on Windows is what TESTTTTT runs. Steam updates your game, so the protocol matches when you join.

Where is TESTTTTT located?

No region is published by TESTTTTT. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 5.182.207.231:11000 is its address.

Lists and tags

Which When Is Wipe lists include TESTTTTT? And filters?

These When Is Wipe lists include TESTTTTT: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on TESTTTTT mean?

These are the tags TESTTTTT publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): This server wipes fortnightly; ^h (Hardcore): Hardcore: the harsher Facepunch mode, with fewer helpers; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does TESTTTTT enforce? And settings?

TESTTTTT's name makes no mention of a gather rate. The group limit is 8 players, the default. The toughest mode from Facepunch That is the game mode: hardcore. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.

Which map does TESTTTTT run?

A procedural map, size 4,500 with seed 2234235, is used by TESTTTTT; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.

How to join

How do I join TESTTTTT?

Press F1 in Rust and enter client.connect 5.182.207.231:11000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://rust-z.gamestores.app/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,^h,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly This server wipes fortnightly.

Difficulty

^h
Hardcore Hardcore: the harsher Facepunch mode, with fewer helpers.

Gameplay

^p
PvE This is a PvE server, where the environment is the only enemy.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.