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When Is Wipe

50,243 players on 11,519 servers

Offline #15,400

Server_217_DevBlog

5.227.44.219:28015 checked 25d ago

modded

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
126/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
142/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
37/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
9/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
33/700

Quick answers

from the figures on this page

Population

How busy is Server_217_DevBlog?

Currently Server_217_DevBlog is offline, having last been seen 25 days 23 hours ago.

How does Server_217_DevBlog rank against other Rust servers?

By player hours over the last seven days, Server_217_DevBlog ranks #15,400 worldwide and sits in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Its rhythm is not yet clear from the wipes of Server_217_DevBlog on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 119 days 20 hours ago the current world was made.

Server

Is Server_217_DevBlog online, and how reliable is it?

The server Server_217_DevBlog is offline as of the latest check; last seen 25 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 18 September 2026.

Which version of Rust does Server_217_DevBlog run?

The Rust version for Server_217_DevBlog is network protocol 2183, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Server_217_DevBlog located?

There is no region published for Server_217_DevBlog. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.227.44.219:28015.

Tags, lists

Which When Is Wipe lists include Server_217_DevBlog? And filters?

The When Is Wipe lists Server_217_DevBlog fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

These are the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; v2183 (Protocol): Your game version has to be on protocol 2183 to connect; oxide (Oxide): Oxide (uMod) is installed as the plugin framework; modded (Modded): Plugins or modified settings put this server in the Modded section; h5e7466bf (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set; stok (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Server_217_DevBlog enforce? And settings?

The name of Server_217_DevBlog does not state a gather rate. No group limit is given. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. VAC is off.

Which map does Server_217_DevBlog run?

The map on Server_217_DevBlog is procedural, created by the game.

How to join

How do I join Server_217_DevBlog?

Press F1 in Rust and enter client.connect 5.227.44.219:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players Slot count: 10.
v2183
Protocol Your game version has to be on protocol 2183 to connect.

Mods and access

oxide
Oxide Oxide (uMod) is installed as the plugin framework.
modded
Modded Plugins or modified settings put this server in the Modded section.

Other

h5e7466bf
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
stok
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.