Skynet by C_Sky
5.62.101.90:11700 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Skynet by C_Sky?
At present Skynet by C_Sky shows as offline; its last appearance was 14 days 6 hours ago.
How does Skynet by C_Sky rank against other Rust servers?
By player hours over the last seven days, Skynet by C_Sky ranks #15,319 worldwide and sits in the top 64% of all ranked servers.
Wipe schedule
What is the wipe schedule on Skynet by C_Sky?
The rhythm of Skynet by C_Sky cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 14 days 6 hours is how long the present world has lasted.
Server
Is Skynet by C_Sky online, and how reliable is it?
Live status for Skynet by C_Sky: offline, last seen 14 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 30 September 2026.
Which version of Rust does Skynet by C_Sky run?
On Skynet by C_Sky, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Skynet by C_Sky located?
There is no region published for Skynet by C_Sky. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 5.62.101.90:11700 is its address.
Lists and tags
Which When Is Wipe lists include Skynet by C_Sky? And filters?
These When Is Wipe lists include Skynet by C_Sky: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skynet by C_Sky mean?
gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Skynet by C_Sky publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Skynet by C_Sky enforce? And settings?
Skynet by C_Sky's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Skynet by C_Sky run?
The map on Skynet by C_Sky is procedural, created by the game.
Join
How do I join Skynet by C_Sky?
Press F1 in Rust and enter client.connect 5.62.101.90:11700 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.