Skynet by C_Sky
5.83.170.184:10400 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Skynet by C_Sky?
Right now Skynet by C_Sky is offline; the last sighting was 13 days 21 hours ago.
How does Skynet by C_Sky rank against other Rust servers?
For player hours in the last seven days, Skynet by C_Sky holds rank #16,839 and is in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on Skynet by C_Sky?
Its rhythm is not yet clear from the wipes of Skynet by C_Sky on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 14 days 17 hours.
Server details
Is Skynet by C_Sky online, and how reliable is it?
Live status for Skynet by C_Sky: offline, last seen 13 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 29 September 2026.
Which version of Rust does Skynet by C_Sky run?
On Skynet by C_Sky, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Skynet by C_Sky located?
There is no region published for Skynet by C_Sky. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 5.83.170.184:10400.
Lists and tags
Which When Is Wipe lists include Skynet by C_Sky? And filters?
These When Is Wipe lists include Skynet by C_Sky: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skynet by C_Sky mean?
The game's server browser reads the tags Skynet by C_Sky publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Skynet by C_Sky enforce? And settings?
Skynet by C_Sky's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does Skynet by C_Sky run?
Skynet by C_Sky runs a procedural map of size 4,000 with seed 6738, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Skynet by C_Sky?
Open Rust, press F1, and type client.connect 5.83.170.184:10400 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://discord.com/invite/XP7tEv2EPr.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build This server runs build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.