Cinematic & Testing Server - Blooprint
50.115.8.80:20001 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:13 UTC 5d ago | 0 | – | running | 0 |
| Sat 19 Sep, 19:23 UTC 24d ago | 1 | halved by day 1 | 18.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Cinematic & Testing Server - Blooprint?
Right now Cinematic & Testing Server - Blooprint is offline; the last sighting was 9 hours ago. The past week gives an average of 0 players.
How does Cinematic & Testing Server - Blooprint rank against other Rust servers?
Over the last seven days, Cinematic & Testing Server - Blooprint is #15,967 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What does wipe day look like on Cinematic & Testing Server - Blooprint?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on Cinematic & Testing Server - Blooprint?
Its rhythm is not yet clear from the wipes of Cinematic & Testing Server - Blooprint on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 5 days 15 hours.
Server details
Is Cinematic & Testing Server - Blooprint online, and how reliable is it?
Right now Cinematic & Testing Server - Blooprint is offline, with the most recent sighting 9 hours ago. The uptime it reports indicates a restart about 4 days 17 hours ago. In the last 7 full days, it was up for 111 of 168 hours, or 66% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Cinematic & Testing Server - Blooprint: does it run smoothly?
In the last 48 hours, average server fps was 117, and it never dropped below 45. The highest entity count was 118,254, including buildings, deployables and everything else. The peak memory usage was 4,205 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Cinematic & Testing Server - Blooprint run?
Rust network protocol 2634 and build 167058 on Linux is what Cinematic & Testing Server - Blooprint runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Cinematic & Testing Server - Blooprint located?
For Cinematic & Testing Server - Blooprint, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 50.115.8.80:20001 is its address.
Tags, lists
Which When Is Wipe lists include Cinematic & Testing Server - Blooprint? And filters?
Best modded Rust servers are the When Is Wipe lists that Cinematic & Testing Server - Blooprint fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Cinematic & Testing Server - Blooprint mean?
The game's server browser reads the tags Cinematic & Testing Server - Blooprint publishes: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Cinematic & Testing Server - Blooprint enforce? And settings?
The name of Cinematic & Testing Server - Blooprint does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Cinematic & Testing Server - Blooprint run?
Cinematic & Testing Server - Blooprint runs a procedural map of size 4,500 with seed 1, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Cinematic & Testing Server - Blooprint?
Press F1 in Rust and enter client.connect 50.115.8.80:20001 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players The server holds 40 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build The game build is 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.