RustDockerServer
50.36.67.189:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustDockerServer?
At present RustDockerServer shows as offline; its last appearance was 21 hours ago. Averaged over the past week: 0 players.
How does RustDockerServer rank against other Rust servers?
For player hours in the last seven days, RustDockerServer holds rank #15,907 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RustDockerServer?
Its rhythm is not yet clear from the wipes of RustDockerServer on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 36 days 4 hours ago the current world was made.
Server
Is RustDockerServer online, and how reliable is it?
The server RustDockerServer is offline as of the latest check; last seen 21 hours ago. It reports an uptime that puts the last restart at about 15 days 13 hours ago. In the last 7 full days, it was up for 151 of 168 hours, or 90% of the time. When Is Wipe has tracked it since 16 September 2026.
Performance of RustDockerServer: does it run smoothly?
In the last 48 hours, average server fps was 136, and it never dropped below 69. At its peak it held 120,900 entities, which covers buildings, deployables and all other objects in the world. It went as high as 6,572 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustDockerServer run?
The Rust version for RustDockerServer is network protocol 2633 and build 163493, on Linux. Steam updates your game, so the protocol matches when you join.
Where is RustDockerServer located?
There is no region published for RustDockerServer. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 50.36.67.189:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustDockerServer? And filters?
The When Is Wipe lists RustDockerServer fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDockerServer mean?
These are the tags RustDockerServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustDockerServer enforce? And settings?
RustDockerServer's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does RustDockerServer run?
A procedural map, size 4,500 with seed 1337, is used by RustDockerServer; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join RustDockerServer?
Open Rust, press F1, and type client.connect 50.36.67.189:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163493- Build The game build is 163493.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.