A Shockbyte Rust Server
51.161.145.173:24068 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.9 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:15 UTC 1d ago | – | – | running | 0 |
| Sun 4 Oct, 00:56 UTC 11d ago | 2 | halved by day 3 | 9.3 days | 0 |
| Wed 30 Sep, 09:19 UTC 14d ago | 2 | halved by day 2 | 3.7 days | 2 |
| Sat 26 Sep, 05:42 UTC 18d ago | 3 | halved by day 2 | 4.2 days | 0 |
| Fri 25 Sep, 13:11 UTC 19d ago | 3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 of its 10 slots at the moment. The past seven days show 0 players on average and 1 at peak. The busiest time in the last 48 hours was 10:00 UTC, when the average was 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server holds rank #8,097 and is in the top 37% of all ranked servers.
Wipe times
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 2 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict for A Shockbyte Rust Server because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 42 hours ago the current world was made.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is up and online. It reports an uptime that puts the last restart at about 40 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 22 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 228 server fps, with a minimum of 140. Buildings, deployables and other world objects pushed the entity count as high as 40,968. Memory use reached 4,436 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
The Rust version for A Shockbyte Rust Server is network protocol 2634 and build 167584, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is A Shockbyte Rust Server located?
There is no region published for A Shockbyte Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 51.161.145.173:24068 is its address.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
Best modded Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 2,700, seed 1509, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How do I join A Shockbyte Rust Server?
Open Rust, press F1, and type client.connect 51.161.145.173:24068 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.