RevRust Dev Server
51.161.199.81:29015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:46 UTC 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RevRust Dev Server?
At present RevRust Dev Server shows as offline; its last appearance was 12 days 13 hours ago.
How does RevRust Dev Server rank against other Rust servers?
For player hours in the last seven days, RevRust Dev Server holds rank #15,938 and is in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on RevRust Dev Server?
Its recent wipes drew an average busiest crowd of 0 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on RevRust Dev Server?
The rhythm of RevRust Dev Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 13 days 2 hours is how long the present world has lasted.
Server
Is RevRust Dev Server online, and how reliable is it?
Live status for RevRust Dev Server: offline, last seen 12 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does RevRust Dev Server run?
On RevRust Dev Server, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RevRust Dev Server located?
There is no region published for RevRust Dev Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.199.81:29015.
Tags, lists
Which When Is Wipe lists include RevRust Dev Server? And filters?
Best modded Rust servers are the When Is Wipe lists that RevRust Dev Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RevRust Dev Server mean?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server runs Carbon for plugins; oxidation (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin are the tags RevRust Dev Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RevRust Dev Server enforce? And settings?
No gather rate appears in RevRust Dev Server's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does RevRust Dev Server run?
The map on RevRust Dev Server is procedural, size 4,800, seed 1601604974, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Join Us Today appears as the map name.
Join
How do I join RevRust Dev Server?
Press F1 in Rust and enter client.connect 51.161.199.81:29015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,oxidation,^z,^y
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon This server runs Carbon for plugins.
Other
oxidation- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.