4Netplayers Rust Server
51.161.209.108:20400 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:37 UTC 10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 4Netplayers Rust Server?
Currently 4Netplayers Rust Server is offline, having last been seen 6 days 14 hours ago. Looking at the last seven days, the average player count was 0.
How does 4Netplayers Rust Server rank against other Rust servers?
By player hours over the last seven days, 4Netplayers Rust Server ranks #15,909 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on 4Netplayers Rust Server?
Its recent wipes drew an average busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server?
The rhythm of 4Netplayers Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 22 hours ago the current world was made.
Server details
Is 4Netplayers Rust Server online, and how reliable is it?
Right now 4Netplayers Rust Server is offline, with the most recent sighting 6 days 14 hours ago. 26 of 168 hours were online in the last 7 full days, 15% uptime. Its first appearance in When Is Wipe data was 28 September 2026.
Which version of Rust does 4Netplayers Rust Server run?
On 4Netplayers Rust Server, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers Rust Server located?
There is no region published for 4Netplayers Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 51.161.209.108:20400.
Tags, lists
Which When Is Wipe lists include 4Netplayers Rust Server? And filters?
These When Is Wipe lists include 4Netplayers Rust Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does 4Netplayers Rust Server enforce? And settings?
4Netplayers Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does 4Netplayers Rust Server run?
The map on 4Netplayers Rust Server is procedural, size 4,000, seed 1234567890, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join 4Netplayers Rust Server?
Open Rust, press F1, and type client.connect 51.161.209.108:20400 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.