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When Is Wipe

62,215 players on 11,645 servers

Online #15,899

4Netplayers Rust Server

51.195.61.139:22300 checked 6m ago

moddedoxide

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 20 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 03:33 UTC 9d ago 1 – running 0
Sun 20 Sep, 13:37 UTC 24d ago 4 halved by day 1 14.6 days 2
Mon 14 Sep, 16:14 UTC 30d ago 4 held half 5.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
60/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
78/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
16/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
30/700

Quick answers

from the figures on this page

Player counts

How busy is 4Netplayers Rust Server?

The current population of 4Netplayers Rust Server is 0 out of 10 slots. Averaged over the past week: 0 players.

How does 4Netplayers Rust Server rank against other Rust servers?

By player hours over the last seven days, 4Netplayers Rust Server ranks #15,899 worldwide and sits in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on 4Netplayers Rust Server?

Its recent wipes drew an average busiest crowd of 3 players. On the latest wipe, 5 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

What is the wipe schedule on 4Netplayers Rust Server?

There is no next wipe to predict for 4Netplayers Rust Server because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 17 hours is how long the present world has lasted.

Server details

Is 4Netplayers Rust Server online, and how reliable is it?

Live status for 4Netplayers Rust Server: online. It reports an uptime that puts the last restart at about 3 days 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of 4Netplayers Rust Server: does it run smoothly?

Over the past 48 hours, it averaged 30 server fps, with a minimum of 30. The highest entity count was 14,828, including buildings, deployables and everything else. The peak memory usage was 1,563 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server runs. Steam updates your game, so the protocol matches when you join.

Where is 4Netplayers Rust Server located?

For 4Netplayers Rust Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.195.61.139:22300.

Lists and tags

Which When Is Wipe lists include 4Netplayers Rust Server? And filters?

Best modded Rust servers are the When Is Wipe lists that 4Netplayers Rust Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on 4Netplayers Rust Server mean?

These are the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does 4Netplayers Rust Server enforce? And settings?

4Netplayers Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does 4Netplayers Rust Server run?

The map on 4Netplayers Rust Server is procedural, size 1,800, seed 1234567890, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.

Join

How do I join 4Netplayers Rust Server?

Open Rust, press F1, and type client.connect 51.195.61.139:22300 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167398
Build This server runs build 167398.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.