md
51.195.61.23:28021 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.8 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:35 UTC 11d ago | 3 | – | running | 0 |
| Sun 27 Sep, 18:59 UTC 16d ago | 3 | halved by day 1 | 4.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is md?
The current population of md is 0 out of 10 slots. A seven-day average of 0 players, with a peak of 6. Over the past 48 hours, the peak period was 12:00 UTC with an average of 1 players.
How does md rank against other Rust servers?
Over the last seven days, md is #5,897 for player hours, placing it in the top 26% of ranked servers globally.
Wipe schedule
What does wipe day look like on md?
At their busiest, its recent wipes drew 3 players on average. The crowd reaches its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on md?
Its rhythm is not yet clear from the wipes of md on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 21 hours ago the current world was made.
Server
Is md online, and how reliable is it?
Live status for md: online. The uptime it reports indicates a restart about 4 hours ago. 159 of 168 hours were online in the last 7 full days, 95% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of md: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 29. Buildings, deployables and other world objects pushed the entity count as high as 168,351. The peak memory usage was 6,006 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does md run?
Rust network protocol 2634 and build 166586 on Linux is what md runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is md located?
For md, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.195.61.23:28021.
Tags, lists
Which When Is Wipe lists include md? And filters?
These When Is Wipe lists include md: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on md mean?
The game's server browser reads the tags md publishes: gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does md enforce? And settings?
No gather rate appears in md's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. VAC is on.
Which map does md run?
md runs a procedural map of size 5,000 with seed 958556, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join md?
Open Rust, press F1, and type client.connect 51.195.61.23:28021 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^z,^y
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build The game build is 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.