PimpMyRust QA — native audit
51.254.174.133:21565 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PimpMyRust QA — native audit?
At present PimpMyRust QA — native audit shows as offline; its last appearance was 8 days 5 hours ago.
How does PimpMyRust QA — native audit rank against other Rust servers?
For player hours in the last seven days, PimpMyRust QA — native audit holds rank #15,990 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on PimpMyRust QA — native audit?
Its rhythm is not yet clear from the wipes of PimpMyRust QA — native audit on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 6 hours ago the current world was made.
Server
Is PimpMyRust QA — native audit online, and how reliable is it?
The server PimpMyRust QA — native audit is offline as of the latest check; last seen 8 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 6 October 2026.
Which version of Rust does PimpMyRust QA — native audit run?
On PimpMyRust QA — native audit, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is PimpMyRust QA — native audit located?
For PimpMyRust QA — native audit, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 51.254.174.133:21565 is its address.
Tags, lists
Which When Is Wipe lists include PimpMyRust QA — native audit? And filters?
The When Is Wipe lists PimpMyRust QA — native audit fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PimpMyRust QA — native audit mean?
These are the tags PimpMyRust QA — native audit publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does PimpMyRust QA — native audit enforce? And settings?
PimpMyRust QA — native audit's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does PimpMyRust QA — native audit run?
A procedural map, size 1,000 with seed 1, is used by PimpMyRust QA — native audit; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join PimpMyRust QA — native audit?
Press F1 in Rust and enter client.connect 51.254.174.133:21565 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players The server holds 0 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.