A Shockbyte x Discord Production Rust Server
51.38.155.203:26201 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.5 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:36 UTC 11d ago | 1 | – | running | 0 |
| Tue 29 Sep, 14:07 UTC 15d ago | 3 | halved by day 1 | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte x Discord Production Rust Server?
0 of 40 slots on A Shockbyte x Discord Production Rust Server are filled right now. A seven-day average of 0 players, with a peak of 6. The busiest time in the last 48 hours was 19:00 UTC, when the average was 1 players.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte x Discord Production Rust Server is #5,381 for player hours, placing it in the top 24% of ranked servers globally.
Wipe times
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes drew 2 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Its rhythm is not yet clear from the wipes of A Shockbyte x Discord Production Rust Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 19 hours is how long the present world has lasted.
Server details
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Live status for A Shockbyte x Discord Production Rust Server: online. Based on reported uptime, the last restart was roughly 20 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 18 September 2026.
Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?
The last 48 hours saw an average of 180 server fps and a low of 110. At its peak it held 92,480 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 4,109 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is A Shockbyte x Discord Production Rust Server located?
For A Shockbyte x Discord Production Rust Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 51.38.155.203:26201.
Tags, lists
Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?
These When Is Wipe lists include A Shockbyte x Discord Production Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 4,000, seed 1694699377, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 51.38.155.203:26201 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.