A Shockbyte x Discord Production Rust Server
51.38.155.251:28951 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 21:56 UTC 9h ago | – | – | running | 0 |
| Sun 18 Oct, 11:39 UTC 2d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is holding 0 of its 75 slots at the moment. The past seven days show 0 players on average and 3 at peak. Over the past 48 hours, the peak period was 22:00 UTC with an average of 1 players.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte x Discord Production Rust Server holds rank #7,573 and is in the top 35% of all ranked servers.
Wipe schedule
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
The busiest points of its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The rhythm of A Shockbyte x Discord Production Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 9 hours.
Server
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Right now A Shockbyte x Discord Production Rust Server is up and online. The uptime it reports indicates a restart about 5 hours ago. 25 of 72 hours were online in the last 3 full days, 35% uptime. When Is Wipe has tracked it since 17 October 2026.
Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 239 server fps, with a minimum of 234. Buildings, deployables and other world objects pushed the entity count as high as 5,446. It went as high as 2,093 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
The Rust version for A Shockbyte x Discord Production Rust Server is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte x Discord Production Rust Server located?
There is no region published for A Shockbyte x Discord Production Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 51.38.155.251:28951.
Lists and tags
Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?
The When Is Wipe lists A Shockbyte x Discord Production Rust Server fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Standard survival is the game mode; mp75 (Max players): Capacity is 75 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 2,000, seed 50000, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.
How to join
How do I join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 51.38.155.251:28951 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp75- Max players Capacity is 75 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.