A Shockbyte Rust Server
51.81.179.105:29188 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:59 UTC 2d ago | 2 | – | running | 0 |
| Mon 12 Oct, 03:55 UTC 2d ago | 2 | – | 0.7 days | 0 |
| Wed 7 Oct, 02:46 UTC 7d ago | 1 | halved by day 4 | 5 days | 0 |
| Tue 6 Oct, 17:19 UTC 8d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 04:50 UTC 9d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 04:42 UTC 12d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 1 Oct, 20:08 UTCFW 13d ago | 1 | – | 0.4 days | 0 |
| Wed 30 Sep, 00:31 UTC 15d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 18:14 UTC 15d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 02:55 UTC 18d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Wed 23 Sep, 03:39 UTC 21d ago | 1 | held half | 3 days | 0 |
| Sat 19 Sep, 15:29 UTC 25d ago | 1 | halved by day 1 | 3.5 days | 0 |
| Sat 19 Sep, 04:30 UTC 25d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 04:35 UTC 28d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 14 Sep, 05:10 UTC 30d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
At present A Shockbyte Rust Server shows as offline; its last appearance was 44 hours ago. The past seven days show 0 players on average and 2 at peak.
How does A Shockbyte Rust Server rank against other Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server holds rank #11,956 and is in the top 54% of all ranked servers.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2.5 when it did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
With no regular pattern, A Shockbyte Rust Server wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 4 hours is how long the present world has lasted.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is offline, with the most recent sighting 44 hours ago. The uptime it reports indicates a restart about 7 hours ago. 126 of 168 hours were online in the last 7 full days, 75% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 236 server fps, with a minimum of 230. At its peak it held 8,074 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 1,871 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 167584 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 51.81.179.105:29188 is its address.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
Best modded Rust servers are the When Is Wipe lists that A Shockbyte Rust Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
A Shockbyte Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is off.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 51.81.179.105:29188 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.