Project Fallout 2x - In Development
51.81.49.81:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:41 UTC 3d ago | 1 | – | running | 1 |
| Sat 10 Oct, 19:51 UTC 4d ago | 1 | – | 0.9 days | 0 |
| Mon 21 Sep, 16:01 UTC 23d ago | 0 | – | 19.2 days | 0 |
| Sun 20 Sep, 22:31 UTC 24d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Project Fallout 2x - In Development?
Project Fallout 2x - In Development is holding 0 of its 125 slots at the moment. The past seven days show 0 players on average and 1 at peak.
How does Project Fallout 2x - In Development rank against other Rust servers?
By player hours over the last seven days, Project Fallout 2x - In Development ranks #14,251 worldwide and sits in the top 64% of all ranked servers.
Wipe times
What does wipe day look like on Project Fallout 2x - In Development?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Project Fallout 2x - In Development?
With no regular pattern, Project Fallout 2x - In Development wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 17 hours is how long the present world has lasted.
Server details
Is Project Fallout 2x - In Development online, and how reliable is it?
Right now Project Fallout 2x - In Development is up and online. 101 of 168 hours were online in the last 7 full days, 60% uptime. Its first appearance in When Is Wipe data was 19 September 2026.
Which version of Rust does Project Fallout 2x - In Development run?
Rust network protocol 2634 and build 167398 on Linux is what Project Fallout 2x - In Development runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Project Fallout 2x - In Development located?
There is no region published for Project Fallout 2x - In Development. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 51.81.49.81:28015 is its address.
Lists and tags
Which When Is Wipe lists include Project Fallout 2x - In Development? And filters?
2x gather Rust servers and Best modded Rust servers are the When Is Wipe lists that Project Fallout 2x - In Development fits. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on Project Fallout 2x - In Development mean?
The game's server browser reads the tags Project Fallout 2x - In Development publishes: gmrust (Game mode): Standard survival is the game mode; mp125 (Max players): Slot count: 125; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): This server is restricted to those with Rust premium. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Project Fallout 2x - In Development enforce? And settings?
Project Fallout 2x - In Development's name says it: 2x gather. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. This server is restricted to those with Rust premium. VAC is on.
Which map does Project Fallout 2x - In Development run?
Project Fallout 2x - In Development uses a procedural map from the game's generator.
How to join
How do I join Project Fallout 2x - In Development?
Press F1 in Rust and enter client.connect 51.81.49.81:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. This server is restricted to those with Rust premium.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs167398,^z,^y,^q,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp125- Max players Slot count: 125.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
^q- Premium This server is restricted to those with Rust premium.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.