BananenMauls TestServer 4Netplayers
51.83.238.30:22300 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:05 UTC 13d ago | 1 | – | running | 1 |
| Sat 26 Sep, 19:31 UTC 17d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is BananenMauls TestServer 4Netplayers?
At present BananenMauls TestServer 4Netplayers shows as offline; its last appearance was 13 days 19 hours ago.
How does BananenMauls TestServer 4Netplayers rank against other Rust servers?
By player hours over the last seven days, BananenMauls TestServer 4Netplayers ranks #16,773 worldwide and sits in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on BananenMauls TestServer 4Netplayers?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on BananenMauls TestServer 4Netplayers?
Too few wipes are on record for BananenMauls TestServer 4Netplayers to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 13 days 21 hours ago the current world was made.
Server
Is BananenMauls TestServer 4Netplayers online, and how reliable is it?
Right now BananenMauls TestServer 4Netplayers is offline, with the most recent sighting 13 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 18 September 2026.
Which version of Rust does BananenMauls TestServer 4Netplayers run?
Rust network protocol 2633 and build 165217 on Linux is what BananenMauls TestServer 4Netplayers runs. Steam updates your game, so the protocol matches when you join.
Where is BananenMauls TestServer 4Netplayers located?
No region is published by BananenMauls TestServer 4Netplayers. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 51.83.238.30:22300 is its address.
Tags, lists
Which When Is Wipe lists include BananenMauls TestServer 4Netplayers? And filters?
Best modded Rust servers are the When Is Wipe lists that BananenMauls TestServer 4Netplayers fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BananenMauls TestServer 4Netplayers mean?
The game's server browser reads the tags BananenMauls TestServer 4Netplayers publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): Build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does BananenMauls TestServer 4Netplayers enforce? And settings?
No gather rate appears in BananenMauls TestServer 4Netplayers's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does BananenMauls TestServer 4Netplayers run?
A procedural map, size 1,000 with seed 1234567890, is used by BananenMauls TestServer 4Netplayers; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join BananenMauls TestServer 4Netplayers?
Open Rust, press F1, and type client.connect 51.83.238.30:22300 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build Build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.