Hole20x (dev)
51.91.242.62:28045 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Hole20x (dev)?
Currently Hole20x (dev) is offline, having last been seen 3 days 7 hours ago. Looking at the last seven days, the average player count was 0.
How does Hole20x (dev) rank against other Rust servers?
Over the last seven days, Hole20x (dev) is #15,948 for player hours, placing it in the top 72% of ranked servers globally.
Wipe times
What is the wipe schedule on Hole20x (dev)?
Too few wipes are on record for Hole20x (dev) to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 4 days 16 hours ago the current world was made.
Server details
Is Hole20x (dev) online, and how reliable is it?
Live status for Hole20x (dev): offline, last seen 3 days 7 hours ago. 0 of 48 hours were online in the last 2 full days, 0% uptime. When Is Wipe has tracked it since 11 October 2026.
Which version of Rust does Hole20x (dev) run?
The Rust version for Hole20x (dev) is network protocol 2634 and build 167398, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Hole20x (dev) located?
There is no region published for Hole20x (dev). When Is Wipe does not look up where the machine stands; it shows where a server says it is. 51.91.242.62:28045 is its address.
Lists and tags
Which When Is Wipe lists include Hole20x (dev)? And filters?
The When Is Wipe lists Hole20x (dev) fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Hole20x (dev) mean?
The game's server browser reads the tags Hole20x (dev) publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Hole20x (dev) enforce? And settings?
Hole20x (dev)'s name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Join
How do I join Hole20x (dev)?
Open Rust, press F1, and type client.connect 51.91.242.62:28045 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.