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When Is Wipe

53,582 players on 11,535 servers

Offline #16,009

Dev

57.129.153.14:28015 checked 9d ago

moddedoxide

Players

Now0/?
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
134/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
143/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
38/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
11/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
37/700

Quick answers

from the figures on this page

Player counts

How busy is Dev?

At present Dev shows as offline; its last appearance was 9 days 21 hours ago.

How does Dev rank against other Rust servers?

Over the last seven days, Dev is #16,009 for player hours, placing it in the top 71% of ranked servers globally.

Wipe times

What is the wipe schedule on Dev?

Its rhythm is not yet clear from the wipes of Dev on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 32 days 12 hours ago the current world was made.

Server

Is Dev online, and how reliable is it?

Live status for Dev: offline, last seen 9 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 13 September 2026.

Which version of Rust does Dev run?

Rust network protocol 2633 and build 165217 on Linux is what Dev runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Dev located?

No region is published by Dev. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 57.129.153.14:28015 is its address.

Tags, lists

Which When Is Wipe lists include Dev? And filters?

The When Is Wipe lists Dev fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Dev mean?

These are the tags Dev publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): The server holds 0 players; ts32 (Group limit): The team limit is 32; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; rustmaps (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does Dev enforce? And settings?

No gather rate appears in Dev's name. The maximum group size is 32 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is off.

Which map does Dev run?

Dev uses a custom map of size 3,000; you can download the map file from this page.

How to join

How do I join Dev?

Open Rust, press F1, and type client.connect 57.129.153.14:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmvanilla,cs165217,ts32,^o^z,rustmaps

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players The server holds 0 players.
ts32
Group limit The team limit is 32.
v2633
Protocol Protocol 2633: to join, your game must match this version.
cs165217
Build Build 165217.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Listed under Modded, with plugins or changed settings.

Other

rustmaps
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.