Skip to the content
When Is Wipe

69,618 players on 11,598 servers

Offline #5,320

Rust Zombie Raids Test Server

58.169.156.96:28015 checked 1h ago

moddedoxide

Players

Now1/2
Peak, 48 hours2
7-day average1
7-day peak2
AveragePeak
00.511.5200:0005:0010:0002:0007:0012:00

Hourly average and peak, UTC.

Server performance

010020030040000:0005:0010:0002:0007:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:42 UTC 10h ago – – running 0
Sun 11 Oct, 11:32 UTC 3d ago 2 – – 0
Sun 11 Oct, 01:25 UTC 3d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
198/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
196/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
92/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
45/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
15/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
55/700

Quick answers

from the figures on this page

Player counts

How busy is Rust Zombie Raids Test Server?

At present Rust Zombie Raids Test Server shows as offline; its last appearance was 1 hours ago. A seven-day average of 1 players, with a peak of 2. In the last 48 hours, 02:00 UTC drew the highest average: 2 players.

How does Rust Zombie Raids Test Server rank against other Rust servers?

For player hours in the last seven days, Rust Zombie Raids Test Server holds rank #5,320 and is in the top 24% of all ranked servers.

Wipe times

What does wipe day look like on Rust Zombie Raids Test Server?

At their busiest, its recent wipes drew 2 players on average. 22 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Rust Zombie Raids Test Server?

With no regular pattern, Rust Zombie Raids Test Server wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 hours ago the current world was made.

Server

Is Rust Zombie Raids Test Server online, and how reliable is it?

Right now Rust Zombie Raids Test Server is offline, with the most recent sighting 1 hours ago. The uptime it reports indicates a restart about 5 hours ago. 28 of 48 hours were online in the last 2 full days, 58% uptime. When Is Wipe has tracked it since 11 October 2026.

Performance of Rust Zombie Raids Test Server: does it run smoothly?

Over the past 48 hours, it averaged 109 server fps, with a minimum of 43. The highest entity count was 106,016, including buildings, deployables and everything else. The peak memory usage was 3,066 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Rust Zombie Raids Test Server run?

Rust network protocol 2634 and build 167398 on Windows is what Rust Zombie Raids Test Server runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Rust Zombie Raids Test Server located?

No region is published by Rust Zombie Raids Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 58.169.156.96:28015.

Tags, lists

Which When Is Wipe lists include Rust Zombie Raids Test Server? And filters?

The When Is Wipe lists Rust Zombie Raids Test Server fits are: Best modded Rust servers and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Rust Zombie Raids Test Server mean?

gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): The server holds 2 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Rust Zombie Raids Test Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does Rust Zombie Raids Test Server enforce? And settings?

No gather rate appears in Rust Zombie Raids Test Server's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.

Which map does Rust Zombie Raids Test Server run?

A procedural map, size 4,000 with seed 1667892361, is used by Rust Zombie Raids Test Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join Rust Zombie Raids Test Server?

Open Rust, press F1, and type client.connect 58.169.156.96:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp2
Max players The server holds 2 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Listed under Modded, with plugins or changed settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.