Carbon Local Dev
60.142.115.227:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Carbon Local Dev?
At present Carbon Local Dev shows as offline; its last appearance was 28 days 9 hours ago.
How does Carbon Local Dev rank against other Rust servers?
For player hours in the last seven days, Carbon Local Dev holds rank #13,927 and is in the top – of all ranked servers.
Wipe times
What is the wipe schedule on Carbon Local Dev?
Its rhythm is not yet clear from the wipes of Carbon Local Dev on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 32 days 17 hours.
Server details
Is Carbon Local Dev online, and how reliable is it?
The server Carbon Local Dev is offline as of the latest check; last seen 28 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does Carbon Local Dev run?
The Rust version for Carbon Local Dev is network protocol 2633 and build 163794, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Carbon Local Dev located?
For Carbon Local Dev, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 60.142.115.227:28015 is its address.
Lists and tags
Which When Is Wipe lists include Carbon Local Dev? And filters?
These When Is Wipe lists include Carbon Local Dev: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Carbon Local Dev mean?
The game's server browser reads the tags Carbon Local Dev publishes: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Carbon Local Dev enforce? And settings?
Carbon Local Dev's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does Carbon Local Dev run?
The map on Carbon Local Dev is procedural, created by the game.
Join
How do I join Carbon Local Dev?
Open Rust, press F1, and type client.connect 60.142.115.227:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build The game build is 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.