Skip to the content
When Is Wipe

38,965 players on 11,475 servers

Online #2,391

CYBERSHOKE | #1 Vanilla (x2)

EU 62.122.215.125:28015 checked 13m ago

2x weekly wipes vanillamoddedoxide

Players

Now0/300
Peak, 48 hours6
7-day average2
7-day peak10
AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 14:59 UTC, in 1d 6h. Every Friday at 14:59 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
15
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  • 1d 6hFri 16 Oct, 14:59 UTC
  • 8d 6hFri 23 Oct, 14:59 UTC
  • 15d 6hFri 30 Oct, 14:59 UTC
  • 21d 10hThu 5 Nov, 19:00 UTCFW
  • 22d 6hFri 6 Nov, 14:59 UTC
  • 29d 6hFri 13 Nov, 14:59 UTC
  • 36d 6hFri 20 Nov, 14:59 UTC
  • 43d 6hFri 27 Nov, 14:59 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:59 UTC 5d ago 10 – running 0
Fri 2 Oct, 14:59 UTC 12d ago 18 halved by day 5 7 days 2
Fri 25 Sep, 14:59 UTC 19d ago 17 halved by day 3 7 days 0
Fri 18 Sep, 14:59 UTC 26d ago 15 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average
23/1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 254 on average
585/630
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 229 on average
57/100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average
34/1750
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average
27/100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average
4/100

Quick answers

from the figures on this page

Player counts

How busy is CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) is holding 0 of its 300 slots at the moment. The past seven days show 2 players on average and 10 at peak. Over the past 48 hours, the peak period was 21:00 UTC with an average of 6 players.

How does CYBERSHOKE | #1 Vanilla (x2) rank against other Rust servers?

Over the last seven days, CYBERSHOKE | #1 Vanilla (x2) is #2,391 for player hours globally and #900 in Europe, placing it in the top 11% of ranked servers.

Wipe schedule

What does wipe day look like on CYBERSHOKE | #1 Vanilla (x2)?

Its recent wipes drew an average busiest crowd of 15 players. On the latest wipe, 22 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.

What is the wipe schedule on CYBERSHOKE | #1 Vanilla (x2)?

Wipes for CYBERSHOKE | #1 Vanilla (x2) run every Friday at 14:59 UTC. Friday 16 October at 14:59 UTC is when its next wipe is due. 5 days 17 hours is how long the present world has lasted. A weekly wipe schedule is published in its tags.

Server

Is CYBERSHOKE | #1 Vanilla (x2) online, and how reliable is it?

Right now CYBERSHOKE | #1 Vanilla (x2) is up and online. Based on reported uptime, the last restart was roughly 4 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of CYBERSHOKE | #1 Vanilla (x2): does it run smoothly?

In the last 48 hours, average server fps was 161, and it never dropped below 120. At its peak it held 102,160 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,474 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does CYBERSHOKE | #1 Vanilla (x2) run?

The Rust version for CYBERSHOKE | #1 Vanilla (x2) is network protocol 2634 and build 166494, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is CYBERSHOKE | #1 Vanilla (x2) located?

With its EU tag, CYBERSHOKE | #1 Vanilla (x2) lists itself in Europe. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 62.122.215.125:28015 is its address.

Tags, lists

Which When Is Wipe lists include CYBERSHOKE | #1 Vanilla (x2)? And filters?

The When Is Wipe lists CYBERSHOKE | #1 Vanilla (x2) fits are: 2x gather Rust servers, EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on CYBERSHOKE | #1 Vanilla (x2) mean?

gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): Slot count: 300; ts24 (Group limit): Teams are capped at 24; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe are the tags CYBERSHOKE | #1 Vanilla (x2) publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does CYBERSHOKE | #1 Vanilla (x2) enforce? And settings?

Gather rate on CYBERSHOKE | #1 Vanilla (x2) is 2x, as its name states. Up to 24 players can be in a group. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. VAC is on.

Which map does CYBERSHOKE | #1 Vanilla (x2) run?

A procedural map, size 4,000 with seed 1337, is used by CYBERSHOKE | #1 Vanilla (x2); the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.

How to join

How do I join CYBERSHOKE | #1 Vanilla (x2)?

Press F1 in Rust and enter client.connect 62.122.215.125:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp300
Max players Slot count: 300.
ts24
Group limit Teams are capped at 24.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs166494
Build Build 166494.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla This server runs the game unchanged, with no modified rates, kits or rules.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.