CYBERSHOKE | #2 Vanilla (x2)
EU 62.122.215.125:28020 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 14:58 UTC, in 1d 9h. Every Friday at 14:58 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 9 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 1d 9hFri 16 Oct, 14:58 UTC
- 8d 9hFri 23 Oct, 14:58 UTC
- 15d 9hFri 30 Oct, 14:58 UTC
- 21d 13hThu 5 Nov, 19:00 UTCFW
- 22d 9hFri 6 Nov, 14:58 UTC
- 29d 9hFri 13 Nov, 14:58 UTC
- 36d 9hFri 20 Nov, 14:58 UTC
- 43d 9hFri 27 Nov, 14:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:58 UTC 5d ago | 7 | – | running | 0 |
| Fri 2 Oct, 14:59 UTC 12d ago | 11 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 14:59 UTC 19d ago | 8 | halved by day 5 | 7 days | 1 |
| Fri 18 Sep, 14:59 UTC 26d ago | 9 | halved by day 2 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is CYBERSHOKE | #2 Vanilla (x2)?
0 of 200 slots on CYBERSHOKE | #2 Vanilla (x2) are filled right now. The past seven days show 1 players on average and 7 at peak. In the last 48 hours, 18:00 UTC drew the highest average: 6 players.
How does CYBERSHOKE | #2 Vanilla (x2) rank against other Rust servers?
Over the last seven days, CYBERSHOKE | #2 Vanilla (x2) is #2,832 for player hours globally and #1,056 in Europe, placing it in the top 13% of ranked servers.
Wipe schedule
What does wipe day look like on CYBERSHOKE | #2 Vanilla (x2)?
The busiest points of its recent wipes drew 9 players on average. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.
What is the wipe schedule on CYBERSHOKE | #2 Vanilla (x2)?
The wipe rhythm of CYBERSHOKE | #2 Vanilla (x2) is every Friday at 14:58 UTC. On Friday 16 October at 14:58 UTC the next wipe falls due. The map has been running for 5 days 14 hours. A weekly wipe schedule is published in its tags.
Server
Is CYBERSHOKE | #2 Vanilla (x2) online, and how reliable is it?
Right now CYBERSHOKE | #2 Vanilla (x2) is up and online. The uptime it reports indicates a restart about 2 minutes ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of CYBERSHOKE | #2 Vanilla (x2): does it run smoothly?
In the last 48 hours, average server fps was 191, and it never dropped below 123. Buildings, deployables and other world objects pushed the entity count as high as 80,489. Memory use reached 3,112 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does CYBERSHOKE | #2 Vanilla (x2) run?
Rust network protocol 2634 and build 166494 on Windows is what CYBERSHOKE | #2 Vanilla (x2) runs. Steam updates your game, so the protocol matches when you join.
Where is CYBERSHOKE | #2 Vanilla (x2) located?
Its EU tag puts CYBERSHOKE | #2 Vanilla (x2) in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 62.122.215.125:28020 is its address.
Lists and tags
Which When Is Wipe lists include CYBERSHOKE | #2 Vanilla (x2)? And filters?
These When Is Wipe lists include CYBERSHOKE | #2 Vanilla (x2): 2x gather Rust servers, EU Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on CYBERSHOKE | #2 Vanilla (x2) mean?
These are the tags CYBERSHOKE | #2 Vanilla (x2) publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp200 (Max players): Slot count: 200; ts24 (Group limit): The team limit is 24; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes each week; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): In the server browser it sits under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does CYBERSHOKE | #2 Vanilla (x2) enforce? And settings?
CYBERSHOKE | #2 Vanilla (x2)'s name says it: 2x gather. Up to 24 players can be in a group. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does CYBERSHOKE | #2 Vanilla (x2) run?
A procedural map, size 3,500 with seed 1337, is used by CYBERSHOKE | #2 Vanilla (x2); the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join CYBERSHOKE | #2 Vanilla (x2)?
Press F1 in Rust and enter client.connect 62.122.215.125:28020 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://cybershoke.net/rust.
Server tags
Published as mp200,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp200- Max players Slot count: 200.
ts24- Group limit The team limit is 24.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build The game build is 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly The server wipes each week.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.