Rust Development Server
62.45.87.59:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:09 UTC 10d ago | 1 | – | running | 1 |
| Thu 1 Oct, 21:26 UTCFW 11d ago | 1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Development Server?
At present Rust Development Server shows as offline; its last appearance was 21 hours ago. The past seven days show 1 players on average and 1 at peak. In the last 48 hours, 05:00 UTC drew the highest average: 1 players.
How does Rust Development Server rank against other Rust servers?
Over the last seven days, Rust Development Server is #7,656 for player hours, placing it in the top 34% of ranked servers globally.
Wipe times
What does wipe day look like on Rust Development Server?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
What is the wipe schedule on Rust Development Server?
Its rhythm is not yet clear from the wipes of Rust Development Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 22 hours.
Server
Is Rust Development Server online, and how reliable is it?
Live status for Rust Development Server: offline, last seen 21 hours ago. In the last 7 full days, it was up for 18 of 168 hours, or 11% of the time. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does Rust Development Server run?
The Rust version for Rust Development Server is network protocol 2634 and build 166494, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Rust Development Server located?
For Rust Development Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 62.45.87.59:28015.
Tags, lists
Which When Is Wipe lists include Rust Development Server? And filters?
These When Is Wipe lists include Rust Development Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Development Server mean?
The game's server browser reads the tags Rust Development Server publishes: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Rust Development Server enforce? And settings?
The name of Rust Development Server does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Rust Development Server run?
The map on Rust Development Server is procedural, created by the game.
Join
How do I join Rust Development Server?
Press F1 in Rust and enter client.connect 62.45.87.59:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Slot count: 5.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.