Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
64.40.8.117:28054 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 19:07 UTC 16d ago | 1 | – | running | 0 |
| Sat 26 Sep, 20:07 UTC 17d ago | 1 | – | 1 days | 0 |
| Thu 24 Sep, 14:55 UTC 19d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The current population of Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is 2 out of 50 slots. For the last seven days the mean was 0 players; the highest count was 2. Over the past 48 hours, the peak period was 16:00 UTC with an average of 2 players.
How does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| rank against other Rust servers?
Over the last seven days, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is #7,189 for player hours, placing it in the top 32% of ranked servers globally.
Wipe times
What does wipe day look like on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
No next wipe can be predicted for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 16 days 18 hours is how long the present world has lasted.
Server details
Is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| online, and how reliable is it?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is online at the moment. Based on reported uptime, the last restart was roughly 2 hours ago. In the last 7 full days, it was up for 161 of 168 hours, or 96% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 59. Buildings, deployables and other world objects pushed the entity count as high as 105,204. Memory use reached 2,999 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run?
On Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, the Rust version is network protocol 2635 and build 167916 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| located?
No region is published by Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.117:28054.
Lists and tags
Who runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
11 other servers we track also publish a rfgam.ing hostname, as does Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, so they are most likely run by the same operator.
Which When Is Wipe lists include Royal Family Gaming | Event/Dev|F1 Spawn|Staging|? And filters?
Best modded Rust servers are the When Is Wipe lists that Royal Family Gaming | Event/Dev|F1 Spawn|Staging| fits. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| mean?
The game's server browser reads the tags Royal Family Gaming | Event/Dev|F1 Spawn|Staging| publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs167916 (Build): This server runs build 167916; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| enforce? And settings?
No gather rate appears in Royal Family Gaming | Event/Dev|F1 Spawn|Staging|'s name. The maximum group size is 12 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run?
A procedural map, size 3,800 with seed 285119, is used by Royal Family Gaming | Event/Dev|F1 Spawn|Staging|; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Royal Family Gaming FPS+.
How to join
How do I join Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Press F1 in Rust and enter client.connect 64.40.8.117:28054 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs167916,ts12
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts12- Group limit Teams are capped at 12.
v2635- Protocol Your game version has to be on protocol 2635 to connect.
cs167916- Build This server runs build 167916.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.