A Rust Server
64.40.8.189:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:56 UTC 11d ago | 0 | – | running | 0 |
| Tue 15 Sep, 00:54 UTC 29d ago | 0 | – | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Rust Server?
The current population of A Rust Server is 0 out of 40 slots. Averaged over the past week: 0 players.
How does A Rust Server rank against other Rust servers?
By player hours over the last seven days, A Rust Server ranks #15,974 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on A Rust Server?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on A Rust Server?
The rhythm of A Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 21 hours is how long the present world has lasted.
Server
Is A Rust Server online, and how reliable is it?
Live status for A Rust Server: online. Based on reported uptime, the last restart was roughly 2 days 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of A Rust Server: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 30. At its peak it held 106,334 entities, which covers buildings, deployables and all other objects in the world. It went as high as 5,982 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Rust Server run?
On A Rust Server, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Rust Server located?
For A Rust Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 64.40.8.189:28015 is its address.
Lists and tags
Which When Is Wipe lists include A Rust Server? And filters?
Best modded Rust servers are the When Is Wipe lists that A Rust Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here; ^x (Unknown flag): No documentation from Facepunch covers this flag. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does A Rust Server enforce? And settings?
No gather rate appears in A Rust Server's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, off.
Which map does A Rust Server run?
A procedural map, size 5,000 with seed 121212, is used by A Rust Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
Join
How do I join A Rust Server?
Press F1 in Rust and enter client.connect 64.40.8.189:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,^z,^y,^x,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Other
^x- Unknown flag No documentation from Facepunch covers this flag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.