Team Dolny
64.40.8.221:28215 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:27 UTCFW 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Team Dolny?
Team Dolny is holding 0 of its 2 slots at the moment. A seven-day average of 0 players, with a peak of 2. Over the past 48 hours, the peak period was 17:00 UTC with an average of 0 players.
How does Team Dolny rank against other Rust servers?
For player hours in the last seven days, Team Dolny holds rank #7,013 and is in the top 31% of all ranked servers.
Wipe times
What does wipe day look like on Team Dolny?
Its recent wipes drew an average busiest crowd of 2 players. 16 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Team Dolny?
The only wipe Team Dolny runs is the monthly force wipe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 12 days 4 hours ago the current world was made.
Server
Is Team Dolny online, and how reliable is it?
Live status for Team Dolny: online. Based on reported uptime, the last restart was roughly 3 days 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Team Dolny: does it run smoothly?
The last 48 hours saw an average of 5 server fps and a low of 5. At its peak it held 134,816 entities, which covers buildings, deployables and all other objects in the world. It went as high as 5,482 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Team Dolny run?
Rust network protocol 2634 and build 167398 on Linux is what Team Dolny runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Team Dolny located?
No region is published by Team Dolny. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 64.40.8.221:28215.
Tags, lists
Which When Is Wipe lists include Team Dolny? And filters?
These When Is Wipe lists include Team Dolny: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Team Dolny mean?
These are the tags Team Dolny publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Team Dolny enforce? And settings?
Team Dolny's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is pve, no player-versus-player combat. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does Team Dolny run?
Team Dolny runs a procedural map of size 4,500 with seed 706327830, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Team Dolny?
Open Rust, press F1, and type client.connect 64.40.8.221:28215 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Slot count: 2.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.