RedlineQc
64.74.161.162:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:20 UTC 11d ago | 1 | – | running | 0 |
| Sun 20 Sep, 15:55 UTC 23d ago | 1 | halved by day 5 | 12.4 days | 0 |
| Sat 19 Sep, 02:55 UTC 25d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RedlineQc?
RedlineQc is holding 0 of its 30 slots at the moment. A seven-day average of 0 players, with a peak of 2. The busiest time in the last 48 hours was 16:00 UTC, when the average was 2 players.
How does RedlineQc rank against other Rust servers?
By player hours over the last seven days, RedlineQc ranks #6,625 worldwide and sits in the top 30% of all ranked servers.
Wipe times
What does wipe day look like on RedlineQc?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 5.
What is the wipe schedule on RedlineQc?
With no regular pattern, RedlineQc wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 2 hours ago the current world was made.
Server details
Is RedlineQc online, and how reliable is it?
Right now RedlineQc is up and online. It reports an uptime that puts the last restart at about 2 days 11 hours ago. In the last 7 full days, it was up for 131 of 168 hours, or 78% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of RedlineQc: does it run smoothly?
In the last 48 hours, average server fps was 102, and it never dropped below 38. Buildings, deployables and other world objects pushed the entity count as high as 70,470. It went as high as 3,366 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RedlineQc run?
On RedlineQc, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RedlineQc located?
There is no region published for RedlineQc. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 64.74.161.162:28015.
Tags, lists
Which When Is Wipe lists include RedlineQc? And filters?
The When Is Wipe lists RedlineQc fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RedlineQc mean?
gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon are the tags RedlineQc publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RedlineQc enforce? And settings?
The name of RedlineQc does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does RedlineQc run?
The map on RedlineQc is procedural, size 3,500, seed 648252, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RedlineQc?
Press F1 in Rust and enter client.connect 64.74.161.162:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/2HCunPdHSE is its site.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp30- Max players Slot count: 30.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.