Retewee11
65.108.47.31:25573 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Retewee11?
The current population of Retewee11 is 0 out of 40 slots. Averaged over the past week: 0 players.
How does Retewee11 rank against other Rust servers?
Over the last seven days, Retewee11 is #15,909 for player hours, placing it in the top 72% of ranked servers globally.
Wipe times
What is the wipe schedule on Retewee11?
Too few wipes are on record for Retewee11 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 6 hours ago the current world was made.
Server
Is Retewee11 online, and how reliable is it?
Retewee11 is online at the moment. The uptime it reports indicates a restart about 8 days 2 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 2 October 2026.
Performance of Retewee11: does it run smoothly?
Over the past 48 hours, it averaged 155 server fps, with a minimum of 70. Buildings, deployables and other world objects pushed the entity count as high as 47,551. The peak memory usage was 3,427 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Retewee11 run?
Rust network protocol 2634 and build 166652 on Linux is what Retewee11 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Retewee11 located?
For Retewee11, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 65.108.47.31:25573.
Lists and tags
Which When Is Wipe lists include Retewee11? And filters?
The When Is Wipe lists Retewee11 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Retewee11 mean?
These are the tags Retewee11 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Retewee11 enforce? And settings?
Retewee11's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does Retewee11 run?
Retewee11 runs a procedural map of size 3,000 with seed 1, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Retewee11?
Open Rust, press F1, and type client.connect 65.108.47.31:25573 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.